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Old Mar 08, 2010, 08:21 PM // 20:21   #1
Ascalonian Squire
 
Join Date: Feb 2010
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I will start this saying I dont use my ranger much and pets even less but I filled my menagerie because it was something else to collect and a fun side quest. I soon decided that with the exception of the few pets that come at lvl 20 most had no use due to being such a low lvl gets them killed and my skills shut down. So I came up with a plan to lvl em up when I have nothing else going on (read killing time). This is what I do and why.

I start off in Boreal Station in EOTN in HM. I put on the Spirit Farmer R/RT build with comfort animal in the last slot. Make sure you have some lockpicks in your invt as well as scrolls (heros insight etc etc) and head out into Ice Cliff Chasms. Talk to the Norn and get bounty and head over to the worms. When you get to worms start your scrolls and cast your spirits the spirits will take care of worms at almost 400 xp each with a scroll doubling thats near 800 xp each. I havent found that pets lvl at a different rate then we do so figuring 8k-12k per lvl you will need to kill 10 to 15 worms per lvl this means each run should bring your pet to the next point or near it.

I get Norn rep points, drops (not great but sometimes including tomes and gold weps), I get a chest or two each run for treasure and lucky unlucky titles. So while this may not be the best way to get any of the above it does get them all while lvling my pet. If you have any suggestion or better ideas let me hear em. (oh by the way I haven't timed this will try to get that for you soon)
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Old Mar 08, 2010, 08:30 PM // 20:30   #2
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Not to put a fine pont on it but,

This area the wurms at Boreal station is used for many things including your pet and has been so since hard mode was given in EOTN

For e.g leveling your heros, farming, survivor ,to name a few

So although not new it may help some guys who do not know of this
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Old Mar 08, 2010, 09:51 PM // 21:51   #3
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Death leveling works for most pets. I.e.

1. Set up a hero to resurrect you. I like using a mesmer with fast casting, equipped with the skills mending (disabled) and resurrect. Set the hero to avoid combat.

2. Go into the menagerie with only yourself and the one hero. Start charming an animal, but cancel the skill before it completes. The animal will start attacking you.

3. Take off all your armor, except for maybe a couple runed pieces that ensure your hit points will be low when you are resurrected.

4. Have the hero cast mending on himself (just in case).

5. Let the animal kill you repeatedly. The hero should resurrect you when you die. Mark yourself as away, step away from the computer, and come back in a couple hours to charm your new dire pet.

This works for most pets, except for those that won't aggro (jingle bear?) and those that won't appear unless you enter the menagerie alone (rainbow phoenix).

Last edited by cognophile; Mar 08, 2010 at 09:53 PM // 21:53..
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Old Mar 08, 2010, 09:54 PM // 21:54   #4
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It's a pretty nice spot, I usually do HM Chest running myself there. Sometimes killing the wurms gets good drops, other times it doesn't. I believe I actually got a gold weapon or even a lockpick from the wurms sometimes.

Definitely one of the better and easier areas to farm in HM, those wurms are sissies.

Death leveling also works like mentioned above me, but if you want to play the game while doing it your method also works. Also If you are high enough in Nightfall you can take a pet to the wastelands and jump in a big wurm (I didnt try this, could be wrong).

NOTE if you death level a pet, buy cheap starting armor and cheapest Superior Runes you can find and max the armor out with them, you'll then reach -60DP and have 1 HP as the pet continually kills you.
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Old Mar 09, 2010, 01:45 AM // 01:45   #5
Ascalonian Squire
 
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Quote:
Originally Posted by cognophile View Post

5. Let the animal kill you repeatedly.
LOL I have heard of this before but never tried it. I'm sure it works well and of course easier as you dont have to be there but something about looking over and knowing he got all big and strong feeding on my carcass seems wrong (LOL) and of course limits name options. Fluffy,Mister Bigles, etc etc don't seem to work anymore maybe Chewy or Satan (just playing, cool idea I'll see how it goes Thanks)
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Old Mar 09, 2010, 02:05 AM // 02:05   #6
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Death leveling in the menagerie works on all pets except the Rainbow Phoenix.

Some improvements on cognophile's method:
1. Kill all other animals of the same type so that they don't split the XP from your death.
2. Use 55/105hp gear and a vampiric weapon to kill yourself almost instantly when rezzed. (You will have to weapon swap when it's time to stop dying and charm the pet.)
3. Use 2 Me/Rt rezmers with FoMF and high fast casting.
4. Third hero can be another rezzer, a BiP, a healer, or some combination thereof.
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Old Mar 09, 2010, 11:55 AM // 11:55   #7
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Quote:
Originally Posted by K'baa View Post
the spirits will take care of worms at almost 400 xp each with a scroll doubling thats near 800 xp each. I havent found that pets lvl at a different rate then we do
First, scrolls do not increase XP for pets. Pets do not get XP bonuses from scrolls, the 50% HM bonus, bounty multiplier, boss multiplier, or any other XP bonuses that players may receive. (But doing it in HM is still worth while, because the pet is always 10+ levels below the HM wurms.)

Second, pets get XP at twice the rate of players, just like monsters do. Assuming a given level of foe, it will only take half the number of kills to level a pet against that foe as a player of the same level would need. For example, a level 15 player would need to solo kill 57 level-20 foes to get to level 16, but a level 15 pet needs only 28 kills of the same foe.

A total of 227 solo HM wurm kills is required to take a level 5 pet from the menagerie to level 20 (as compared to 338 kills in NM). The number of kills required goes up for each level. It takes 4 kills to go from level 5-6 and 23 kills to go from level 19-20. (Note that a pet charmed from the menagerie starts at about halfway through the level at which you charmed it. A level 5 menagerie pet is already halfway to level 6. A level 12 menagerie pet is already halfway to 13. Etc.)
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Old Mar 09, 2010, 02:48 PM // 14:48   #8
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Quote:
Originally Posted by BrettM View Post
First, scrolls do not increase XP for pets. Pets do not get XP bonuses from scrolls
Second, pets get XP at twice the rate of players
Now that I did not know. So scrolls are of no use then as I dont need them and the pets XP is already doubled so he is already getting what I was trying to achieve? HMMM well thats very helpful thanks for the post
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Old Apr 05, 2010, 04:45 AM // 04:45   #9
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Quote:
Originally Posted by cognophile View Post
Death leveling works for most pets. I.e.

1. Set up a hero to resurrect you. I like using a mesmer with fast casting, equipped with the skills mending (disabled) and resurrect. Set the hero to avoid combat.

2. Go into the menagerie with only yourself and the one hero. Start charming an animal, but cancel the skill before it completes. The animal will start attacking you.

3. Take off all your armor, except for maybe a couple runed pieces that ensure your hit points will be low when you are resurrected.

4. Have the hero cast mending on himself (just in case).

5. Let the animal kill you repeatedly. The hero should resurrect you when you die. Mark yourself as away, step away from the computer, and come back in a couple hours to charm your new dire pet.

This works for most pets, except for those that won't aggro (jingle bear?) and those that won't appear unless you enter the menagerie alone (rainbow phoenix).

Too slow.

Modify the process slightly as follows, and have a lvl20 pet in 30 minutes.

* When entering the menagerie, go in with "55" armor (regardless of class. May be cheaper with a PvP toon), a vampiric weapon, life saccing skills (or just BiP), and charm animal.

* Sac yourself to death until 60% dp. You should have 1 HP

* Aggro pet you want to level up.

* Equip vamp weapon.

Then you only have to wait about 30-45 minutes for max level pet. And it usually ends up with a Dire. If it ends up Hearty (somehow? Did you forget to set your heroes to avoid?) , it's no big deal, you bring it to the tamer and turn it in, then have him conjure up a dire version.

When done, take unequip vamp weapon and take off your armor (might chalk up a few more deaths unless you're quick. ), have your heroes heal you up and cap that bad boy.
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